Gw where to buy skills




















You should be able to fully unlock one of these specializations by Level 50, but if not just keep going. Complete your personal story chapter at level 50 and proceed to Tier 6. The next two tiers, 6 and 7, are mostly the same as Tier 5. You will unlock new dungeons like Twilight Arbor and Sorrow's Embrace, and will be able to complete more of your personal story. During these Tiers you will start getting gear with 3 stats rather than 2, so you should start focusing on bringing up your Power and Precision, generally, with the third attribute being of your choice.

By level 60 you will be able to obtain Superior Runes and Sigils, which can alter your gameplay drastically. Find some that you like and that are very cheap and use them in your gear. It is not recommended to purchase any specific runes or sigils until level 80, however, so just use ones that you find or are given by the rewards system for now. Level 71 is where you start getting your first tastes of the end-game. Here we unlock our final Specialization slot, which we'll be dedicating to Air.

Air requires you to have a decent amount of Critical Hit Chance to function, so your gear should contain a good bit of Precision by this point. For now, is a good catch-all which massively increases damage. By this point, you will have most of the maps in Core Tyria unlocked and will have made your way to the Orr maps.

These maps, such as Malchor's Leap, have extremely frequent events and you will often find "Event Trains" in their public map chat. Join up with these trains for large group activites that are both highly profitable and grant large amounts of experience. After exploring Orr and participating in events, you will have reached level From here, proceed into your final Story Chapter, and upon completing it you will be ready for some of the end-game content.

Just because you're level 80 now doesn't mean the game is over, however. Guild Wars 2's leveling experience is a fun series of exploration, story, dungeons, and learning experiences. Post, much of that remains the same. There are more level 80 maps in the game than pre maps, so exploring those and experiencing Heart of Thorns, Path of Fire, and the Living Story episodes will give you more of that unique leveling experience.

You will also want to unlock your Elite Specializations. The best way to obtain these is to venture in to the Heart of Thorns or Path of Fire maps and complete Hero Challenges there, which grant 10 Hero Points each. The difficulty level of maps ramps up considerably from Core to the Expansions, so be ready to get hit hard.

Fractals and Raids are also unlocked at 80, and if you own the expansions you can jump right into them. Fractals are a lot like dungeons but with a tiered progression system.

Higher level fractals can be very profitable and challenging content but require special Ascended gear. Raids, on the other hand, can be an excellent source of Ascended drops and provide rewarding group content to complete with up to 10 players. You can start off raids in Exotic Gear, which is often relatively cheap, so don't be afraid to look for Training Guilds.

From here, your goals are your own. You can seek to conquer the fractal progression, join up with raids, or participate in the massive number of meta events available around Tyria. Whichever path you decide, you'll need a build for it, so consult the other builds on this site to find one that suits you best. I still use a build like this for current content on my own. The amount of pets you can get out I've capped at 4 lessers and 1 greater is crazy, and can really carry you through some hard fights.

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Elementalist - Leveling Summoner. The Official API is experiencing issues; skill, trait and item data cannot be loaded at the moment. Note: Please note that builds will default to plain icons, these may not be as accurate. We apologize for the inconvenience. Designed for: Open World. Open World Leveling. Send feedback. Unlike weapon skills which can only be switched by equipping different type of weapons , slot skills can be switched to any available skills of their type as long as the player is not in combat by clicking the small arrow icon pointing upwards, right-clicking the slot or by accessing the skills dialogue of the hero panel.

If a skill being recharged is switched out, then the new skill will inherit the remainder of the cooldown. In PvE , the utility and elite skill slots are initially locked and unlock as the character progresses through the game.

The utility slots unlock at levels 11, 15, and The elite slot unlocks at level The mechanic bar refers to any profession mechanic controls above the weapon skills section of the skill bar, this bar unlocks at level 5.

Depending on the profession, this contains from one to five profession mechanic skills such as the shatter skills , a gauge to measure the amount of resource unique to the profession such as adrenaline or life force or another indicators such as the thief 's initiative. The profession mechanic skills are activated by the use of F1 — F5 keys by default.

In staging areas , a player can choose to equip skills in their skill bar , to a maximum of 8 skills including at most one elite skill at a time. Skill icons represents skills in the User interface.

Newly created roleplaying characters start the game with no skills. They will have the possibility to learn new skills as they progress in each campaign. Each time a PvE character learns a new skill except for PvE-only skills , a small dialog box appears informing that the skill has become unlocked for the account.

When a skill is unlocked on an account, it can be used by all PvP-only characters and heroes of the account. Additionally, PvE characters can use a skill tome or elite skill tome if the skill was elite to learn the unlocked skill.



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